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ZombieLane supposed to be a massive-multiplayer zombie shooter. The point of the game is to fight the unlimited zombie hordes alone, with your friends or of course at the massive multiplayer server.

Singleplayer[]

You start in a little lane, in a village. Of course we don't let the player alone as a chicken without a head, so the game includes a tutorial. After the tutorial, your stats will be reset, and you will fully start the game. Of course, the player starts with only his fists, but weapons are scattered across the map. One house might contain more than the other, but might be a worse spot to stay in. Zombies come from unexpected corners, leaving you with only one option; simply killing them. Ammunition is also scattered around the map, but easier to find.

Co-Op[]

In Co-op, the players do simply the same, but of course with more people, and no tutorial.

Massive Multiplayer[]

The idea of a massive multiplayer server is of course that all players can fit in it. That's why the map needs to be huge; as big as a real-life country, like England, Spain or Germany. The XP system works as followed;

  • The player gets XP by killing zombies. Not more, not less.
  • Their rank is decided from their overall performance the last week.
  • People can buy things from the market (wich is explained after this) for XP. People can go levels down, so think twice before buying stuff.

There also another feature, the market. Here, the players can sell their weapons and ammo for XP. One might be more worth then the other. You can only kill other people if you and the person you would like to kill is level 50 or higher. This is for preventing high level players from killing beginners. If you die, you will lose 50% of all your XP, so be careful out there.

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