<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://slot1.images.wikia.nocookie.net/__cb62169/common/skins/common/feed.css?62169"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://gameideas.wikia.com/wiki/Special:RecentChanges?feed=atom</id>
		<title>Game Ideas Wiki  - Recent changes [en]</title>
		<link rel="self" type="application/atom+xml" href="http://gameideas.wikia.com/wiki/Special:RecentChanges?feed=atom"/>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Special:RecentChanges"/>
		<updated>2013-05-22T11:06:37Z</updated>
		<subtitle>Track the most recent changes to the wiki in this feed.</subtitle>
		<generator>MediaWiki 1.19.6</generator>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:24.87.87.2/@comment-Geniusguy445-20130522074604?diff=24284&amp;oldid=0</id>
		<title>Thread:24.87.87.2/@comment-Geniusguy445-20130522074604</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:24.87.87.2/@comment-Geniusguy445-20130522074604?diff=24284&amp;oldid=0"/>
				<updated>2013-05-22T07:46:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Hi, welcome to {{SITENAME}}! Thanks for your edit to the &lt;a href=&quot;/wiki/Grass_Plains_Galaxy&quot; title=&quot;Grass Plains Galaxy&quot;&gt;Grass Plains Galaxy&lt;/a&gt; page.  &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/wiki/Special:UserLogin&quot; title=&quot;Special:UserLogin&quot;&gt;Please sign in and create a user name&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;. It&amp;#039;s an easy way to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hi, welcome to {{SITENAME}}! Thanks for your edit to the [[:Grass Plains Galaxy]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
&lt;br /&gt;
Please leave me a message if I can help with anything!&amp;lt;ac_metadata title=&amp;quot;Welcome to Game Ideas Wiki!&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wikia</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Grass_Plains_Galaxy?diff=24282&amp;oldid=23783</id>
		<title>Grass Plains Galaxy</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Grass_Plains_Galaxy?diff=24282&amp;oldid=23783"/>
				<updated>2013-05-22T07:45:16Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Missions: &lt;/span&gt; &lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:45, May 22, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Grass Plains Galaxy is the first galaxy in Super Mario Galaxy 3.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Grass Plains Galaxy is the first galaxy in Super Mario Galaxy 3.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/span&gt;Missions&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;h2&amp;gt;&lt;/span&gt;Missions&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/h2&amp;gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/span&gt;Goomboss's Big Battle&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;===&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p data-rte-fromparser&lt;/span&gt;=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot;true&quot; data-rte-filler&lt;/span&gt;=&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&quot;true&quot;&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;h3&amp;gt;&lt;/span&gt;Goomboss's Big Battle&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/h3&amp;gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The first mission of SMG3. The boss is Goomboss.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p data-rte-fromparser=&quot;true&quot;&amp;gt;&lt;/span&gt;The first mission of SMG3. The boss is Goomboss.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;===Silver Stars in the Grassy Plains===&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;You&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;need&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;to&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;collect&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;silver stars.&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;h3&amp;gt;Silver&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Stars&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;in&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;the&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Grassy&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Plains&amp;lt;/h3&amp;gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p data-rte-fromparser=&quot;true&quot;&amp;gt;You need to collect 5 silver stars.&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;===Goomboss Speed Run===&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;The player must beat&lt;/span&gt; &quot;Goomboss&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;'s Big Battle&quot; in under&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;minutes.&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;h3&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;data-rte-empty-lines-before=&lt;/span&gt;&quot;&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;1&quot;&amp;gt;&lt;/span&gt;Goomboss &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Speed&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Run&amp;lt;/h3&amp;gt;&lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;p data-rte-fromparser=&quot;true&quot;&amp;gt;The player must beat &quot;Goomboss's Big Battle&quot; in under 4 minutes.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;/h3 poop valley&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Bosses==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Bosses==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>24.87.87.2</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Bloody_Roar_(2013)?diff=24281&amp;oldid=0</id>
		<title>Bloody Roar (2013)</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Bloody_Roar_(2013)?diff=24281&amp;oldid=0"/>
				<updated>2013-05-22T07:04:43Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/File:Placeholder?action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Placeholder (page does not exist)&quot;&gt;300px&lt;/a&gt; &lt;a href=&quot;/wiki/File:Placeholder?action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Placeholder (page does not exist)&quot;&gt;300px&lt;/a&gt;  Bloody Roar (2013) is a upcoming reboot of the [http://en.wikipedia.org/wiki/Bloody_roar Bloody Roar f...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Placeholder|video|right|300px]] [[File:Placeholder|right|300px]] &lt;br /&gt;
Bloody Roar (2013) is a upcoming reboot of the [http://en.wikipedia.org/wiki/Bloody_roar Bloody Roar franchise] set to be released for the Playstation 4, PS Vita, and XBox 720. A release date has yet to be confirmed due to it being in development. Recent interviews and sources have indicated that this is a complete reboot of the Bloody Roar franchise resulting in several key characters from past Bloody Roars games being replaced as well as a entirely different storyline. This has been met with a mix of positive and negative feedback from fans around the world. &lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Zoanthropes, the result of natural genetic mutations which gives these gifted humans the power to transform into a wide spectrum of beasts from the animal kingdom. Zoanthropes have existed since recorded time and has always had a hot and cold relationship with their ancestors, human beings. Often villainized and discriminated against, Zoanthropes suffered a great deal of hardships throughout their long history. The Crusades against the first Zoanthrope kingdom, the Zoanthrope enslavement in the American south, the Zoanthrope Holocaust by Nazi Germany, and mandatory registration of every Zoanthrope on Earth which allowed governments to monitor them secretly. However, they have also attacked against the human race such as the fire that destroyed part of New York, the great Tokyo earthquake, the start of World War I, and 9/11. Some were terrorist acts carried out by radical cell groups or a certain individual. Zoanthropes are fighters and survivors; constantly defeating the odds between extermination and existence. &lt;br /&gt;
&lt;br /&gt;
The year is 2145 and the world is on the verge of war between the human nations and the Zoanthropia Kingdom, a recently created governmental state largely comprised of Zoanthropes. Eighty years prior to the war, the ZoantrhopiaKingdom was established in a joint effort by the Zoanthrope Liberation Movement and the United Nations as a way to foster peace between the two races and form a sense of friendship and unity. The Zoanthropia Kingdom received a influx of Zoanthropian immigrants and refugees. With this sudden surge of immigrants as well as skilled workers and artisans, the kingdom entered into a era of prosperity named the &amp;quot;The Zoanthropia Golden Age&amp;quot;. Within a few years, the Zoanthropia Kingdom bypassed more advanced nations such as Brazil and South Africa in almost every category and was growing close to the United States of America. &lt;br /&gt;
&lt;br /&gt;
In the spirit of good will and friendship, the Zoanthropia Kingdom lent out there most skilled individuals to aid in other countries in addition to making break troughs in medicine, technology, bio-engineering, and space exploration. In a period of twenty years, the Zoanthropia Kingdom became a world superpower and surpassed the United States of America. The Zoanthropia Kingdom was given a permanent seat within the United Nations council and became a extremely influential member of global politics.&lt;br /&gt;
&lt;br /&gt;
However, during this time, the Zoanthropia Kingdom began to expand its military and poured numerous resources into military spending and weapons manufacturing as well as cyber warfare and security systems. While other human nations were alarmed, they deemed the successful kingdom as a non-threat to human interests.&lt;br /&gt;
&lt;br /&gt;
In 2133, the global economy experienced a devastating recession with resulted in a global depression. Several nations became bankrupt overnight while other smaller nations were erased completely; negated to non-sovereign status. However, the Zoanthropia Kingdom remained untouched by the depression and, from the outside, seemed to be profiting from the situation. Nations scrambled as resources which was largely held by Zoantrhopian companies and, in time, war erupted between the human nations. Thus World War III began which saw the rise of the Zoanthropia Kingdom.&lt;br /&gt;
&lt;br /&gt;
In a fairly controversial move, the kingdom began to invade and absorb the defunct nations into its kingdom. It also began to provide resources, weapons, technology, and even Zoanthropian mercenaries to rivaling countries. Within a year of the war, the Zoanthropia Kingdom had its hands in the war, supplying both sides of the conflict and, eventually, controlling the war. Finally, in 2142, the Zoanthropia Kingdom announced to the world its intentions of establishing its dominant rule over all of the nations thus rendering them all vassal states. The human nations, poor and war ravaged had no way to reply and soon all fell to the might of the Zoanthropia Kingdom. &lt;br /&gt;
&lt;br /&gt;
However, in 2144, several of the human nations, naming themselves the &amp;quot;Hortum Edenis&amp;quot; were able to launch a counter-offensive strike against the kingdom and entered into a war of attrition. However, in the shadows, a third force entered into the conflict, the Zoanthropia Liberation Front (Z.L.F), a ghost from prior to the formation of the Zoanthropia Kingdom. The Z.L.F. dedicated itself in fighting against the leaders of the kingdom, seeing them corrupt and unconcerned about the true issues of Zoanthropes as well as instigating anti-human sentiment within the kingdom. In addition, many of the Z.L.F. members felt the higher echelons of the government were participating in inhuman experimentation and unethical genocides in the name of Zoanthropes. Thus, the world finds itself locked in on-going war with humans and Zoanthropes caught in the middle.&lt;br /&gt;
&lt;br /&gt;
== Game Modes ==&lt;br /&gt;
&lt;br /&gt;
Bloddy Roar has 4 distinct games modes.&lt;br /&gt;
&lt;br /&gt;
1. Arcade Mode&lt;br /&gt;
Arcade Mode is much like in previous installments. The player faces ten fighters (the last three being either Haepharos or Lyseni, Lupin, and finally Uriko) with the difficulty increasing the closer the player reaches to the end.&lt;br /&gt;
&lt;br /&gt;
2. Story Mode&lt;br /&gt;
The Story Mode is a new addition to the Bloody Roar franchise. The player can control various characters including: Kenji, Alice, Jordan, Electra, and Lupin. The player progresses from chapter to chapter which furthers the storyline. It also opens up a free-ranging mode where the player can control the character to converse with NPC's, buy items, complete various missions, and fight against enemies. During a battle, the camera is a over-head 3rd person view. The control remain mostly the same during the fight. However, during a boss battle, it resumes its side-camera view that is used in the Arcade and Vs. mode. However, once the enemy reaches his or her Hyper Beast mode, the camera switches back. Players are granted experience points for finishing missions, defeating enemies and bosses, and finishing chapters as well as money to purchase items and upgrades. Mass Battles pits the player up against a large number of enemies while Hyper Boss Battles is against a single boss; enlarged by the Hyper Beast Mode.&lt;br /&gt;
&lt;br /&gt;
This is a unique way of telling the story while immersing the player into the Bloody Roar world. The player will see both sides of the conflict as well as see a never-before-seen character development within the Bloody Roar world.&lt;br /&gt;
&lt;br /&gt;
3. Vs. Mode&lt;br /&gt;
Players can choose between 1p vs Com., Com. vs 2p, 1p vs 2p, and com. vs com. &lt;br /&gt;
&lt;br /&gt;
4. Online Mode&lt;br /&gt;
Players can venture online and fight against opponents. There is also a ranking system and a spectacle options.&lt;br /&gt;
&lt;br /&gt;
5. Practice&lt;br /&gt;
Players can practice both Story Mode game play as well as Arcade and Vs. mode game play.&lt;br /&gt;
&lt;br /&gt;
== Game Play ==&lt;br /&gt;
&lt;br /&gt;
This reboot of the Bloody Roar franchise plays much like the old installments. &lt;br /&gt;
&lt;br /&gt;
There is a now enhanced combo system that, upon pressing certain button combinations, the player will perform a combo. &lt;br /&gt;
&lt;br /&gt;
Characters can counter an attack when performed correctly.&lt;br /&gt;
&lt;br /&gt;
Characters now roll to evade or back-flip to evade backwards.&lt;br /&gt;
&lt;br /&gt;
Characters can now perform air-throws.&lt;br /&gt;
&lt;br /&gt;
There is a Beast Gauge that has three levels. Each characters has three types of Beast Break, a cinematic attack that does a large amount of damage. Attacking and being hit/blocking fills up this gauge. However, going into beast mode will gradually drain the gauge if the player is unresponsive.&lt;br /&gt;
&lt;br /&gt;
The Hyper Beast Mode will cause the player to be charged with energy, enhancing stats by double or triple. It will drain the gauge to the very end when performed and most be completely full to unlock.&lt;br /&gt;
&lt;br /&gt;
In the Story Mode, the controls remain the same however, during the Mass Battle and Hyper Boss battle, air throws are not available.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
This reiteration of Bloody Roar features 14 characters, three previous characters and eleven new characters.&lt;br /&gt;
&lt;br /&gt;
Kenji Ogama (Kinji the Mole)&lt;br /&gt;
Male&lt;br /&gt;
Age: 19&lt;br /&gt;
Zoanthrope: Mole&lt;br /&gt;
Nationality: Japanese&lt;br /&gt;
Occupation: Student&lt;br /&gt;
Fighting Style: Ninjutsu&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Kenji is a young Zoanthrope who firmly believes in justice and honor and has a strong bonds with his friends. He is the childhood friend of Alice, Jordan, and the missing Yugo. Kenji is currently searching for Yugo; his friend and teacher. Soon after the depression hit, Yugo vanished and was never heard of again thus prompting the search. Kenji, unable to get past the lost of his friend, continues to search for him but, in the process, uncovers horrific secrets of the Zoanthropia Kingdom thus prompting him to join the Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Kenji's beast form is a mole. He uses his long claws, speed, and ability to travel underground to fight against opponents. However, he is not as powerful as some of the other fighters but, his lack in power is made up in speed.&lt;br /&gt;
&lt;br /&gt;
Alice Nonomura (Alice the Rabbit)&lt;br /&gt;
Female&lt;br /&gt;
Age: 22&lt;br /&gt;
Zoanthrope: Rabbit&lt;br /&gt;
Nationality: Japanese-Italian&lt;br /&gt;
Fighting Style: Judo&lt;br /&gt;
Occupation: Nurse&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Alice is a former nurse of the Royal Medical Institute and was widely considered a rising star in the field of medicine. However, due to certain circumstances, she withdrew from the field and went into hiding. She is a childhood friend of Kenji, Jordan, and the currently missing Yugo who was her old boyfriend. She has since joined the Z.L.F. and fills her capacity as a medic for the organization.&lt;br /&gt;
&lt;br /&gt;
Alice's beast form is a rabbit. While fairly weak physically, she has one of the highest speed, evade, and jumping stats in the game. She blends a mixture of kicks, hops, and sneak attacks to defeat opponents.&lt;br /&gt;
&lt;br /&gt;
Jordan Miles (Jordan the Shark)&lt;br /&gt;
Male&lt;br /&gt;
Age: 21&lt;br /&gt;
Zoanthrope: Shark&lt;br /&gt;
Nationality: Australian&lt;br /&gt;
Fighting Style: Military Boxing&lt;br /&gt;
Occupation: Former Soldier&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Jordan is a former soldier in the Zoanthropia military and now a member of the Z.L.F. While he is extremely proud and patriotic of his home, he has witnessed the brutality of its leaders and racism it has shown towards non-Zoanthropians. He firmly believes in Zoanthropian ideals but not his governments stance on anti-human sentiment. He is the childhood friend of Kenji, Alice, and the missing Yugo and is currently aiding in their search of him.&lt;br /&gt;
&lt;br /&gt;
Jordan's beast form is a shark. He is purely physical and can dominate weaker opponents though he is weak to guard breaks and combos. His bite attacks in particular are devastating and can cripple opponents guards easily.&lt;br /&gt;
&lt;br /&gt;
Electra Holes (Electra the Cheetah)&lt;br /&gt;
Female&lt;br /&gt;
Age: 25&lt;br /&gt;
Zoanthrope: Cheetah&lt;br /&gt;
Nationality: American&lt;br /&gt;
Fighting Style: Muay Thai/Savate&lt;br /&gt;
Occupation: Olympian/Spokesperson&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Electra is the current leader of the Z.L.F. She was previously an Olympian and participated in the Zoanthropian Olympics. As well, she was the spokesperson for the Zoanthropia Kingdom concerning global athletics. Disgusted by her nation and unwilling to promote genocide, she escaped and fled to the shadows to form the Z.L.F. She has a an intense hatred for the royalty and leaders but also holds a particular distrust for humans as well; commenting that they are equally capable of genocide. She is a capable leader but rather aggressive in her tactics.&lt;br /&gt;
&lt;br /&gt;
Electra's beast form is a cheetah. She is the fastest character in the game and has the best charge attacks thought her strength and power stats are lower than most. She combines blinding speed with quick jabs and slashes. She is weak to blocks and counters.&lt;br /&gt;
&lt;br /&gt;
Gustavo Eberstark (Gustavo the Rhino)&lt;br /&gt;
Male&lt;br /&gt;
Age: 39&lt;br /&gt;
Zoanthrope: Rhinoceros&lt;br /&gt;
Nationality: Mexican-German&lt;br /&gt;
Fighting Style: Mexican Wrestling/Brawling&lt;br /&gt;
Occupation: Wrestler/Bodyguard&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Gustavo was a former wrestling superstar who was quite popular among human and Zoanthropian fans; mostly due to his brutality and over-sensalization. He was also known for his Zoanthropian extremist ideals and love for the Zoantrhopia Kingdom. After the invasion of the human nations by the kingdom, Gustavo was pulled from wrestling and became the royal families personal bodyguard. He is extreme and brutal in his actions and quick to anger though a bit dim-witted.&lt;br /&gt;
&lt;br /&gt;
Gustavo's beast form is a rhinoceros. He combines both strength and defense; able to take punishment and then dish it back out. However, he can easily be overtaken by quick and precise attacks that wear down his guard. In addition, he is noticeably slow and one of the slowest characters in the game.&lt;br /&gt;
&lt;br /&gt;
Felix Tan (Felix the Frog)&lt;br /&gt;
Male&lt;br /&gt;
Age: 13&lt;br /&gt;
Zoanthrope: Frog&lt;br /&gt;
Nationality: Singapore&lt;br /&gt;
Fighting Style: Mixture of Karate and self-taught&lt;br /&gt;
Occupation: Courier&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Felix is an orphan who used to do odd jobs in and around the Zoanthropia Kingdom's capital city; often around the underworld sections. He is known for is ability to infiltrate and collect information without being seen as well as his ability to fit in spaces where many people can not. He has joined the Z.L.F. out of necessity though he may be driven by a deeper emotion rather than sustenance. &lt;br /&gt;
&lt;br /&gt;
Felix's beast form is a frog. Felix focuses on flexible and far-hitting attacks. Felix has weak attack power but high speed and jumps combined with his ability to stretch out his limbs. He is a pressure and hit/run fighter.&lt;br /&gt;
&lt;br /&gt;
Kennedy Buckley (Kennedy the Bighorn)&lt;br /&gt;
Male&lt;br /&gt;
Age: 26&lt;br /&gt;
Zoanthrope: Bighorn Goat&lt;br /&gt;
Nationality: Ireland&lt;br /&gt;
Fighting Style: Assassination/Bare Knuckled&lt;br /&gt;
Occupation: Assassin&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Kennedy is one of the kingdom's top assassins and, after the resurgence of the Z.L.F, has been tasked with the royal family is finding its leader and eliminating her. He has seen active duty in various countries; working as a spy, informant, or another similar capacity. He has an intense hatred of humans or human sympathizers. He has a very cold and ruthless method of assassination and is &lt;br /&gt;
professional in how he carries them out.&lt;br /&gt;
&lt;br /&gt;
Kennedy's beast form is a bighorn goat. He can pulverize and break guards with quick and powerful attacks that focus on wearing down the opponent. He has decent speed but poor defenses; often being taken down by combos. He is also weak in the air. However, one hit from him is enough to stagger an opponent.&lt;br /&gt;
&lt;br /&gt;
Amina Nazef (Amina the Mantis)&lt;br /&gt;
Female&lt;br /&gt;
Age: 29&lt;br /&gt;
Zoanthrope: Praying Mantis&lt;br /&gt;
Nationality: Algeria&lt;br /&gt;
Fighting Style: French fencing&lt;br /&gt;
Occupation: Captain&lt;br /&gt;
Affiliation:Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Amina is an esteemed and respected captain in the Zoanthropia Kingdom military. She is a hardened captain who takes her job extremely seriously. She fervently believes in ideals put out by the royal family and is willing to die for them. While she has shown a connection with her inferiors, she treats disobedience and failure harshly - even executing those who do not live up to her expectations.&lt;br /&gt;
&lt;br /&gt;
Amina's beast form is a praying mantis. Being the only character with a weapon, she has far reaching attacks as well as an impressive guard. While her attacks lack in strength, they are quick and deceptive. This also translates into her beast form where she performs wide-sweeping attacks that cuts opponents in a flurry of slashing moves.&lt;br /&gt;
&lt;br /&gt;
Sergio Damascus (Sergio the Scorpion)&lt;br /&gt;
Male&lt;br /&gt;
Age: 39&lt;br /&gt;
Zoanthrope: Scorpion&lt;br /&gt;
Nationality: Sweden&lt;br /&gt;
Fighting Style: Reserved, deceptive&lt;br /&gt;
Occupation: Information Broker&lt;br /&gt;
Affiliation: None&lt;br /&gt;
&lt;br /&gt;
Sergio is an information broker that commands a wide network of spies, agents, and scouts that collect, record, and sell information and data. He also operates in arms manufacturing and the drug trade. He does not support the human nations, the kingdom, or the Z.L.F. and only sees this war as a chance to make a profit. He is only concerned about money and will do anything to get it. However, despite this, he is prideful in his Zoanthropian heritage and loves the Kingdom - albeit views the leadership needs to be dethroned.&lt;br /&gt;
&lt;br /&gt;
Sergio's beast form is a scorpion. He utilizes quick, deceptive, and dirty tactics to attack opponents. He has a reserved nature about his which reflects. He is extremely talented in counters and fake-outs but lacks a good offense and moving speed. However, his attacks are particularly quick. As well, he is the only character that has a side-effect status when using his stinger in beast mode.&lt;br /&gt;
&lt;br /&gt;
Ononosuke Kumamoto (Ononosuke the Kodiak)&lt;br /&gt;
Male&lt;br /&gt;
Age: 59&lt;br /&gt;
Zoanthrope: Grizzly Bear&lt;br /&gt;
Nationality: Japan&lt;br /&gt;
Fighting Style: Bear wrestling, brawling&lt;br /&gt;
Occupation: Commander of the Royalty's armies&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Ononosuke was previously the Commander General of the Kingdom's military. He is renowned for being an esteemed solider as well as being far and level headed. When the leadership began to steer towards radicalism, doubt began to grow on his mind. However, the final push was his honorable discharge from service and forced into retirement while the new commander general, Lupin the Fenrir, took his place. Enraged and disillusioned by the royalty, he joined up with the Z.L.F. and has provided them a wealth of information.&lt;br /&gt;
&lt;br /&gt;
Ononosuke's beast form is a Kodiak Bear. Ononosuke focuses purely on offense with lunging and impressive attacks. While his defense stats are fairly poor, she has impressive speed stats for a fighter his size. His attacks do not often leave him open for attack and are meant to put down the opponent in his place.&lt;br /&gt;
&lt;br /&gt;
Haepharos Aman (Haepharos the Centaur)&lt;br /&gt;
Male&lt;br /&gt;
Age: Unknown&lt;br /&gt;
Zoanthrope: Centaur&lt;br /&gt;
Nationality: Greece&lt;br /&gt;
Fighting Style: Brutal, Offensive&lt;br /&gt;
Occupation: Defense Minister&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Haepharos is the Defense Minister for the Zoanthropia Kingdom and one of the leaders of the Kingdom. He oversees protecting the Kingdom both domestically as well as outside. He is brutal in his methods and considered one of the most cruel leaders of the Kingdom. He has a network of spies and saboteurs that partake in a variety of missions. He has a undying zeal for the Kingdom and will lay down his life to protect it.&lt;br /&gt;
&lt;br /&gt;
Haepharos' beast form is a centaur. He excels in the areas of speed, offense, and defense but has the worst evade, jumping, and size stats. His large size makes him a target for combos and is weak to juggling/chain attacks. As well, his jump is non-existent and has poor evade options.&lt;br /&gt;
&lt;br /&gt;
Lyseni Giavinnci (Lyseni the Kraken)&lt;br /&gt;
Female&lt;br /&gt;
Age: Unknown&lt;br /&gt;
Zoanthrope: Giant Squid&lt;br /&gt;
Nationality:　Italy&lt;br /&gt;
Fighting Style: Close-combat, deceptive&lt;br /&gt;
Occupation: Head of the Research and Development&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Lyseni is the head of the Research and Development branch, a secretive and controversial section that is rumored to perform unethical and inhumane experiments on humans and Zoanthropes alike Lyseni has no interest in the well-being of her patients and is only interested in the procedure and results. She is know for eccentricism as well as her perversion behavior.&lt;br /&gt;
&lt;br /&gt;
Lyseni's beast from is a large squid. She is a pressure fighter that can direct various attacks at the opponent to overwhelm and lower down his or her guard. However, she has a low speed stat as well as defense attack. Her attacks are also noted for being great in grappling and throwing opponents and has the most throws of any character.&lt;br /&gt;
&lt;br /&gt;
Lupin the Fenrir&lt;br /&gt;
Male&lt;br /&gt;
Age: Unknown&lt;br /&gt;
Zoanthrope: Wolf&lt;br /&gt;
Nationality: Unknown&lt;br /&gt;
Fighting Style: Mixture of offense and defense, devoid of emotion&lt;br /&gt;
Occupation: Commander General of the Zoanthropia Military&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Lupin the Fenrir is the cold, mysterious leader of the military and considered one of the most dangerous leaders of the Kingdom. He is known for committing crimes against humanity and does so with precise and cruel efficiency. He has little care for his underlings and sees his troops as cannon fodder. He is extremely powerful in both his human and Zoanthrope state and can change the tide of a battle.&lt;br /&gt;
&lt;br /&gt;
Lupin's form is the wolf or, a Fenrir which is a much larger wolf. Lupin excels in offense, defense, speed, as well as jump but lacks attacks that can pressure opponents as well as being weak in combos. He is a easy target due to his size. As well, many of his attacks are focused on being close-combat but lack is length. His attacks focus on ice and darkness.&lt;br /&gt;
&lt;br /&gt;
Queen Uriko (Uriko the Angelborn)&lt;br /&gt;
Female&lt;br /&gt;
Age: Unknown &lt;br /&gt;
Zoanthrope: Angelborn&lt;br /&gt;
Nationality: Unknown&lt;br /&gt;
Fighting Style: Omnipotent, godly powers&lt;br /&gt;
Occupation: Queen Regent of the Zoanthropia Kingdom&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Queen Uriko is the Queen Regent and ruler of the Zoanthropia Kingdom. Not much is known about her besides the fact she ascended the throne after the death of her gather. She is noted for her cruelty and obsession with power as well as beginning the war against the human nations. She views the citizens of the Kingdom merely as foundations for the strong and powerful; commenting that their deaths is barely worth a thought.&lt;br /&gt;
&lt;br /&gt;
Uriko's beast form is the Angelborn, an angelic-alien like construct of great power. It excels in projectile damage, dealing death from a distance as well as pressuring opponents. She is weak in close-combat situations though. However, she has an impressive evade ability that allows herself to teleport to another part of the stage. She has above average offensive and defensive stats as well as speed.&lt;br /&gt;
&lt;br /&gt;
== Non-Playable Characters ==&lt;br /&gt;
&lt;br /&gt;
While previous characters in the Bloody Roar franchise are not playable, some make a debut in this reboot albeit changed from their previous incarnations.&lt;br /&gt;
&lt;br /&gt;
Alan Gado (Gado the Lion)&lt;br /&gt;
Male&lt;br /&gt;
Age: 50&lt;br /&gt;
Zoanthrope: Lion&lt;br /&gt;
Nationality: French&lt;br /&gt;
Fighting Style: Close combat&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Gado is the Kingdom's ambassador to the human nations though, in the recently, his job has become information collecting, counting enemy resources, and behind enemy lines missions. He is one of the leaders of the Kingdom and is an old member of the Royalty. He is a ruthless and determined individual who never backs down from a fight. While he is the ambassador to the human nations, he views them with contempt and anger.&lt;br /&gt;
&lt;br /&gt;
Gado's beast form is a lion. Gado is a very strong character who lacks in speed and control. He is weak in defense and can easily be pressured by quick attacks. Being a boss character, he has a unique boss fight. He has savage attacks that focus on slashing, biting, and pouncing as well as destroying guards and defenses. When in hyper beast mode, all of his stats as well as form is enhanced - giving him the appearances of a large, ravaging lion with horns and sharp claws. Any sense of humanity seems to vanish in this form.&lt;br /&gt;
&lt;br /&gt;
Hajime Busuzima (Busuzima the Chameleon)&lt;br /&gt;
Male&lt;br /&gt;
Age: 35&lt;br /&gt;
Zoanthrope: Chameleon&lt;br /&gt;
Nationality: Japanese&lt;br /&gt;
Fighting Style: Deceptive, sneak attacks&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Busuzima is one of the members of the Research and Development branch of the Kingdom and a underling of Lyseni. Due to her experiments on Busuzima, he has an unstable body that causes him to descend into madness. Despite this, he prefers it this way. He seems to have worship Lyseni, viewing her as perfection but, despite that, wishes to kill her.&lt;br /&gt;
&lt;br /&gt;
Busuzima's beast form is a Chameleon. He uses deceptive attacks combined with the ability to render himself invisible. Due to being a boss, he has an unique boss fight. While in hyper beats mode, all of his stats are enhanced as well as his form. This form makes him much larger and the appearance of a monstrous chameleon.&lt;br /&gt;
&lt;br /&gt;
Mitsuko Nonomura (Mitsuko the Boar) &lt;br /&gt;
Female&lt;br /&gt;
Age: 39&lt;br /&gt;
Zoanthrope: Boar&lt;br /&gt;
Nationality: Japanese&lt;br /&gt;
Fighting Style: Mixture of offensive and defensive&lt;br /&gt;
Occupation: Adoptive Mother/Shopkeeper&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Mitsuko is the adoptive mother of Alice as well as a second mother figure to Yugo, Kenji, and Jordan. She has strong motherly instincts and is proud of her &amp;quot;children&amp;quot;. She is strict, determined, and strong-headed but caring to those she loves. She went looking for Yugo and was never heard from again - thus prompting Alice to search for her along with Yugo. She was shown that she was brainwashed by Lyseni and underwent forced experimentations.&lt;br /&gt;
&lt;br /&gt;
Mitsuko's beast form is a boar. In battle, she has powerful charge attacks as well as high defensive and offensive stats but is weak against faster characters. Since she is a boss, she has a unique boss battle. While in hyper beast form, her stats and form are all enhanced. She takes the form of a monstrous boar covered in a multitude of scars.&lt;br /&gt;
&lt;br /&gt;
Reiji (Reiji the Crow)&lt;br /&gt;
Male&lt;br /&gt;
Age: 20&lt;br /&gt;
Zoanthrope: Crow&lt;br /&gt;
Nationality: Japanese&lt;br /&gt;
Fighting Style: Ninjutsu&lt;br /&gt;
Occupation: Prize fighter/assassin&lt;br /&gt;
Affiliation: Z.L.F./Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Reiji is a member of the Z.L.F. and is considered a squad leader. He is known for his apparent hatred for the Zoanthropia Kingdom. However, he reveals that he is a spy under Haephos and proceeds to destroy the Z.l.F. headquarters. He becomes their enemy and desires to make Electra is dying bride.&lt;br /&gt;
&lt;br /&gt;
Reiji's beast form is a crow. He has strong jump and air attacks but is weaker on the ground. He also lacks good defensive stats. Since he is a boss, he has a unique boss battle. In his hyper beast form, his stats and form is enhanced. His form changes into a monstrous four-winged crow made out of shadows.&lt;br /&gt;
&lt;br /&gt;
Burg Olsten (Burg the Salamander)&lt;br /&gt;
Male&lt;br /&gt;
Age: 40&lt;br /&gt;
Zoanthrope: Salamander&lt;br /&gt;
Nationality: German&lt;br /&gt;
Fighting Style: Boxing, fire based&lt;br /&gt;
Occupation: Captain &lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
Burg is a Captain in the Zoanthropia Kingdom's military, alongside Amina. He is a blood-thirsty individual who is constantly filled with rage. He loves to destroy and seems be unable to differentiate between friend and foe. He constantly remarks to Amina how, some day, he intends to rape her and then set her body on fire. He loves women but loves burning them alive even more.&lt;br /&gt;
&lt;br /&gt;
Burg has tremendous offensive capabilities that focus on both long-range and close-range attacks. However, he lacks defense and speed while having horrible evasive and blocking options. Due to being a boss, he has a unique boss battle. When in hyper beast mode, his stats and form are greatly enhanced. His hyper beast form becomes a massive burning salamander that spews flames.&lt;br /&gt;
&lt;br /&gt;
M-0 (M-0 the Liger)&lt;br /&gt;
Male&lt;br /&gt;
Age: Unknown&lt;br /&gt;
Zoanthrope: Liger&lt;br /&gt;
Nationality: Unknown&lt;br /&gt;
Fighting Style: Tae-kwon Do&lt;br /&gt;
Occupation: Killing machine&lt;br /&gt;
Affiliation: Zoanthropia Kingdom&lt;br /&gt;
&lt;br /&gt;
M-O is a artificially created being caused by the melding of two distinct Zoanthropian genes into one person. He is robot like, emotion-less, and lacks any empathy. He is a killing machine and only responds to his programmer. He does not have any cognitive functions beyond search and destroy. &lt;br /&gt;
&lt;br /&gt;
M-0 has a rigid and robotic fighting style. He is a balance of many stats and does not have have an actual weak point. Since he is a boss, he has a unique boss battle. While in hyper beast mode, his stats and form is enhanced. His hyper beast form becomes a large, monstrous liger seething with electricity.&lt;br /&gt;
&lt;br /&gt;
Gregory Jones (Greg the Gorilla)&lt;br /&gt;
Male&lt;br /&gt;
Age: 41&lt;br /&gt;
Zoanthrope: Gorilla&lt;br /&gt;
Nationality: American&lt;br /&gt;
Fighting Style: Wrestling&lt;br /&gt;
Occupation: Wrestler/Squad Leader&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Gregory is a member of the Z.l.F. and is a squad member. He joined the Z.L.F. after the death of his family. He is a jovial man that enjoys his life yet burdened by the thoughts of his family. He is a dependable man and held in high esteem by Electra. His beast form is a Gorilla.&lt;br /&gt;
&lt;br /&gt;
Dia Laher (Dia the Mouse)&lt;br /&gt;
Male&lt;br /&gt;
Age: 18&lt;br /&gt;
Zoanthrope: Mouse&lt;br /&gt;
Nationality: British&lt;br /&gt;
Fighting Style: Quick and evasive&lt;br /&gt;
Occupation: Information/scout&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Dia is one of the members of the Z.L.F. and is in charge of the information/espionage section. He is has a relaxing personality and tends to shrug off duties. However, he is very talented at his job. Sadly, during the course of the game, he ends of being killed by the Zoanthropia Kingdom and becomes a martyr for the Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Kim Jon Song (Kim the Butterfly)&lt;br /&gt;
Female&lt;br /&gt;
Age: 25&lt;br /&gt;
Zoanthrope: Butterfly&lt;br /&gt;
Nationality: Korean&lt;br /&gt;
Fighting Style: Acrobatics&lt;br /&gt;
Occupation: Chef/First response Squad Leader&lt;br /&gt;
Affiliation: Z.L.F.&lt;br /&gt;
&lt;br /&gt;
Kim is the First Response Squad Leader of the Z.L.F. and a rescue/medic professional. She has a adventurous and curious individual. However, she takes her job very seriously. She views the Z.L.F. as her family and has a large amount of respect for Electra.&lt;br /&gt;
&lt;br /&gt;
== Stages ==&lt;br /&gt;
&lt;br /&gt;
1. Zoanthropia Palace &lt;br /&gt;
2. Zoanthropia Market (Day/Night)&lt;br /&gt;
3. Zoanthropia Garden (Day/Night)&lt;br /&gt;
4. Zoanthropia Underground&lt;br /&gt;
5. Abandoned Factory&lt;br /&gt;
6. Habour (Day/Night)&lt;br /&gt;
7. Highway (Day/Night)&lt;br /&gt;
8. Refugee Center (Day/Night)&lt;br /&gt;
9. Z.L.F. Headquarters&lt;br /&gt;
10. Rooftop (Day/Night)&lt;br /&gt;
11. Casino&lt;br /&gt;
12. Sewers&lt;br /&gt;
13. Palace of Dreaming Beasts&lt;br /&gt;
14. Research Laboratories&lt;br /&gt;
15. Throne Room&lt;br /&gt;
&lt;br /&gt;
== Reception and Reactions ==&lt;br /&gt;
Despite it still being in development, fan reactions have been greatly diverse from extremely positive to extremely negative. Positive reactions have remarked on the freshness of the reboot, the Story Mode, the diversity of characters, and re-invention of old characters. However, negative reactions from fans have criticized the new characters as well as the non-inclusion of fan-favorites such as Long, Stun, and Shina while taking characters such as Gado and Mitsuko and making them enemies.&lt;br /&gt;
&lt;br /&gt;
The developers have listened and read the criticism from readers and reacted to them in various interviews. &lt;br /&gt;
&lt;br /&gt;
Masaki Takihara claimed &amp;quot;We wanted to bring a freshness to the franchise. This is not a sequel to Bloody Roar 4 but a reinvention of the franchise as a whole. That was our goal in creating this reboot. While this may disappoint some fans, it is our hope that within time, fans will see the love and devotion that we poured into this product and the world of Bloody Roar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another developer, Masahiro Ushijima, remarked &amp;quot;While staple characters such as Stun, Xion, the cute version of Uriko, and Shina may be absent, that is not to say that won't make an appearance in later installments. This is just the re-telling of the Bloody Roar story...as if it was in a alternate reality.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He then added &amp;quot;Don't worry, Yugo still lives.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Despite being the first game of its respective series, Bloody Roar has more character than Bloody Roar 1 and Bloody Roar 2.&lt;br /&gt;
&lt;br /&gt;
Some fans have commented/criticized that the Story Mode is similar to that found in Naruto Shippuden Storm's story modes; in particular the boss battles. While the developers have not wholly commented on this, Takihara commented that &amp;quot;we have played the Storm series extensively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This Bloody Roar has the largest amount of non-mammal Zoanthropes. This is due to the fact that it was never stated that a non-mammal Zoanthrope is the result of experimentation or blood lines as it did previously.  Ushijima remarked that &amp;quot;We thought of keeping it the same...making non-mammal Zoanthropes a rarity but we decided against it. We wanted a more vibrant and diversified feel for this Bloody Roar. Plus, I really wanted to see a Shark Zoanthrope. Sharks are awesome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When asked if previous characters such as Gado, Busuzima, Mitsuko, and Reiji or newer characters such as Kim, Burg, M-0 would be included in a possible sequel, the development team refused to commit to an answer but only said maybe.&lt;/div&gt;</summary>
		<author><name>LostSynth</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030433/@comment-XtranormalGeek-20130522023555?diff=24280&amp;oldid=0</id>
		<title>Talk:Salvation/@comment-XtranormalGeek-20130521030433/@comment-XtranormalGeek-20130522023555</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030433/@comment-XtranormalGeek-20130522023555?diff=24280&amp;oldid=0"/>
				<updated>2013-05-22T02:35:55Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;You know me all to well. I&amp;#039;m not leaving this alone just yet, especially with those questions yet to be answered. This isn&amp;#039;t going to be impossible to achieve as a console gam...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;You know me all to well. I'm not leaving this alone just yet, especially with those questions yet to be answered. This isn't going to be impossible to achieve as a console game, but it will have a lot of data and storage on it, that's for sure. Ever played Fallout 3 or New Vegas? Those two have a ton of variables for 360 games.&lt;/div&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/User:Geniusguy445?diff=24279&amp;oldid=17665</id>
		<title>User:Geniusguy445</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/User:Geniusguy445?diff=24279&amp;oldid=17665"/>
				<updated>2013-05-22T01:59:35Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Role in Epic Sega: &lt;/span&gt; &lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;http://gameideas.wikia.com/wiki/User:Geniusguy445?diff=24279&amp;amp;oldid=17665&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Superdupergamer12345-20130521193036/@comment-Geniusguy445-20130522014132?diff=24277&amp;oldid=0</id>
		<title>Thread:Geniusguy445/@comment-Superdupergamer12345-20130521193036/@comment-Geniusguy445-20130522014132</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Superdupergamer12345-20130521193036/@comment-Geniusguy445-20130522014132?diff=24277&amp;oldid=0"/>
				<updated>2013-05-22T01:41:32Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Did both&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Did both&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Mortadelo_All_Star/@comment-Superdupergamer12345-20130509193340/@comment-Geniusguy445-20130522014049?diff=24276&amp;oldid=0</id>
		<title>Thread:Mortadelo All Star/@comment-Superdupergamer12345-20130509193340/@comment-Geniusguy445-20130522014049</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Mortadelo_All_Star/@comment-Superdupergamer12345-20130509193340/@comment-Geniusguy445-20130522014049?diff=24276&amp;oldid=0"/>
				<updated>2013-05-22T01:40:50Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;So how many threads are on this one topic? 10? more?&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;So how many threads are on this one topic? 10? more?&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Steam_Showdown/@comment-Geniusguy445-20130522012825?diff=24275&amp;oldid=0</id>
		<title>Talk:Steam Showdown/@comment-Geniusguy445-20130522012825</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Steam_Showdown/@comment-Geniusguy445-20130522012825?diff=24275&amp;oldid=0"/>
				<updated>2013-05-22T01:28:25Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Do they fight on stages, or just one location? You could spice it up with more enviromental points of interest. e.g. Trains, turrets, wayward rockets for TF2 maps; bile, toxin...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Do they fight on stages, or just one location? You could spice it up with more enviromental points of interest. e.g. Trains, turrets, wayward rockets for TF2 maps; bile, toxins, witches in L4D maps; possessed objects in Counterstrike maps. On that last note, watch Trouble in Terrorist Town on Youtube. It's a mod for CS. Good clean fun, esp when Seananners is playing.&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/User_blog_comment:Superdupergamer12345/Steam_Showdown_suggestions/@comment-Ouroburos.TheNewSaurian-20130520200340/@comment-Geniusguy445-20130522012506?diff=24274&amp;oldid=0</id>
		<title>User blog comment:Superdupergamer12345/Steam Showdown suggestions/@comment-Ouroburos.TheNewSaurian-20130520200340/@comment-Geniusguy445-20130522012506</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/User_blog_comment:Superdupergamer12345/Steam_Showdown_suggestions/@comment-Ouroburos.TheNewSaurian-20130520200340/@comment-Geniusguy445-20130522012506?diff=24274&amp;oldid=0"/>
				<updated>2013-05-22T01:25:07Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;GLaDOS and Wheatley could be environmental things. Both narrate. GLaDOS cues things to hurt the current winner, while Wheatley cheers for the loser. This being if you have sta...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;GLaDOS and Wheatley could be environmental things. Both narrate. GLaDOS cues things to hurt the current winner, while Wheatley cheers for the loser. This being if you have stages, where one is (A) Science. Or you could have them narrate the whole thing.&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Element_Knight_375-20130512051827/@comment-Geniusguy445-20130522012142?diff=24273&amp;oldid=0</id>
		<title>Thread:Geniusguy445/@comment-Element Knight 375-20130512051827/@comment-Geniusguy445-20130522012142</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Element_Knight_375-20130512051827/@comment-Geniusguy445-20130522012142?diff=24273&amp;oldid=0"/>
				<updated>2013-05-22T01:21:43Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I&amp;#039;ve talked to him, just recently being the second time, and after that I will likely block him for a week.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I've talked to him, just recently being the second time, and after that I will likely block him for a week.&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Pixel_Fighters/@comment-Geniusguy445-20130522012051?diff=24272&amp;oldid=0</id>
		<title>Talk:Pixel Fighters/@comment-Geniusguy445-20130522012051</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Pixel_Fighters/@comment-Geniusguy445-20130522012051?diff=24272&amp;oldid=0"/>
				<updated>2013-05-22T01:20:51Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;not bad. This could work very well.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;not bad. This could work very well.&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Element_Knight_375/@comment-Element_Knight_375-20130514033549/@comment-Geniusguy445-20130522011948?diff=24271&amp;oldid=0</id>
		<title>Thread:Element Knight 375/@comment-Element Knight 375-20130514033549/@comment-Geniusguy445-20130522011948</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Element_Knight_375/@comment-Element_Knight_375-20130514033549/@comment-Geniusguy445-20130522011948?diff=24271&amp;oldid=0"/>
				<updated>2013-05-22T01:19:48Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Woo!  will have to check it out&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Woo!&lt;br /&gt;
&lt;br /&gt;
will have to check it out&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Board_Thread:IRL_-_In_Real_Life/@comment-Geniusguy445-20130129040356/@comment-Geniusguy445-20130522011747?diff=24270&amp;oldid=0</id>
		<title>Board Thread:IRL - In Real Life/@comment-Geniusguy445-20130129040356/@comment-Geniusguy445-20130522011747</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Board_Thread:IRL_-_In_Real_Life/@comment-Geniusguy445-20130129040356/@comment-Geniusguy445-20130522011747?diff=24270&amp;oldid=0"/>
				<updated>2013-05-22T01:17:47Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Back to final smashes briefly, have you ever seen Marth fail to connect when using his in midair? He keeps going that direction, and can DIE by going to far to the left or rig...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Back to final smashes briefly, have you ever seen Marth fail to connect when using his in midair? He keeps going that direction, and can DIE by going to far to the left or right. The way to dodge most is literally shield-dodge in midair or on the ground. Snake and Luigi are really good with thiers though. The others can be dodged, esp in midair.&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Element_Knight_375-20130516042607/@comment-Geniusguy445-20130522011336?diff=24269&amp;oldid=0</id>
		<title>Thread:Geniusguy445/@comment-Element Knight 375-20130516042607/@comment-Geniusguy445-20130522011336</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Element_Knight_375-20130516042607/@comment-Geniusguy445-20130522011336?diff=24269&amp;oldid=0"/>
				<updated>2013-05-22T01:13:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;did leave him a final message. I don&amp;#039;t want to block him prematurely, as I don&amp;#039;t necessarily want to lose him, but it does warrent some followup to enforce rules. I am trying ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;did leave him a final message. I don't want to block him prematurely, as I don't necessarily want to lose him, but it does warrent some followup to enforce rules. I am trying to assume good faith, etc. and assume he isn't intentially ruining other people's work, but yeah, I will have to do something if this keeps up. &lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Man_of_Steel_(2013_video_game)/@comment-XtranormalGeek-20130516063641/@comment-Geniusguy445-20130522010155?diff=24268&amp;oldid=24266</id>
		<title>Talk:Man of Steel (2013 video game)/@comment-XtranormalGeek-20130516063641/@comment-Geniusguy445-20130522010155</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Man_of_Steel_(2013_video_game)/@comment-XtranormalGeek-20130516063641/@comment-Geniusguy445-20130522010155?diff=24268&amp;oldid=24266"/>
				<updated>2013-05-22T01:11:23Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:11, May 22, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kudos to EK on those comments.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kudos to EK on those comments.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; Encouraging, and very well written to all the points that needed to be covered. I myself haven't worked on a game idea in a couple months, with likely less writeen up than you. I don't check the forum daily because I don't go on daily. &lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;@XG. Normally, I don't look at sequels/adaptations because they require knowledge of the series that I often don't have, and they are huge roster and ability updates. These are less interesting (often times) than new articles, at least to me. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;@XG. Normally, I don't look at sequels/adaptations because they require knowledge of the series that I often don't have, and they are huge roster and ability updates. These are less interesting (often times) than new articles, at least to me. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Second, I have limited bandwidth, and had no access to internet for like the past week. I'm only catching up on this now.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Second, I have limited bandwidth, and had no access to internet for like the past week. I'm only catching up on this now.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Third, this is somewhat to be expected that feedback falls behind, as users go through periods of less ideas and less checking of the wiki. It's a fact of life. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For conversation on the article itself, will this be at all similar to Spiderman 3 (the video game)? You buy upgrades, take down enemies in crime patrols, swing around New York, do missions that continue the plot. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For conversation on the article itself, will this be at all similar to Spiderman 3 (the video game)? You buy upgrades, take down enemies in crime patrols, swing around New York, do missions that continue the plot. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:24266:newid:24268 --&gt;
&lt;/table&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Mortadelo_All_Star/@comment-Geniusguy445-20130522011030?diff=24267&amp;oldid=0</id>
		<title>Thread:Mortadelo All Star/@comment-Geniusguy445-20130522011030</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Mortadelo_All_Star/@comment-Geniusguy445-20130522011030?diff=24267&amp;oldid=0"/>
				<updated>2013-05-22T01:10:31Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;You do know how to make your own articles, yes? Because it seems like your ideas may be best suited on their own, independent from those from other users. That way, neither of...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;You do know how to make your own articles, yes? Because it seems like your ideas may be best suited on their own, independent from those from other users. That way, neither of you will need to undo the other's work.&amp;lt;ac_metadata title=&amp;quot;Just checking something with you&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Man_of_Steel_(2013_video_game)/@comment-XtranormalGeek-20130516063641/@comment-Geniusguy445-20130522010155?diff=24266&amp;oldid=0</id>
		<title>Talk:Man of Steel (2013 video game)/@comment-XtranormalGeek-20130516063641/@comment-Geniusguy445-20130522010155</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Man_of_Steel_(2013_video_game)/@comment-XtranormalGeek-20130516063641/@comment-Geniusguy445-20130522010155?diff=24266&amp;oldid=0"/>
				<updated>2013-05-22T01:01:55Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Kudos to EK on those comments.  @XG. Normally, I don&amp;#039;t look at sequels/adaptations because they require knowledge of the series that I often don&amp;#039;t have, and they are huge rost...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Kudos to EK on those comments.&lt;br /&gt;
&lt;br /&gt;
@XG. Normally, I don't look at sequels/adaptations because they require knowledge of the series that I often don't have, and they are huge roster and ability updates. These are less interesting (often times) than new articles, at least to me. &lt;br /&gt;
&lt;br /&gt;
Second, I have limited bandwidth, and had no access to internet for like the past week. I'm only catching up on this now.&lt;br /&gt;
&lt;br /&gt;
For conversation on the article itself, will this be at all similar to Spiderman 3 (the video game)? You buy upgrades, take down enemies in crime patrols, swing around New York, do missions that continue the plot. &lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/User_blog_comment:Linstella/Street_Fighter_question/@comment-Y0ungc4p-20130518182542/@comment-Geniusguy445-20130522005320?diff=24265&amp;oldid=0</id>
		<title>User blog comment:Linstella/Street Fighter question/@comment-Y0ungc4p-20130518182542/@comment-Geniusguy445-20130522005320</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/User_blog_comment:Linstella/Street_Fighter_question/@comment-Y0ungc4p-20130518182542/@comment-Geniusguy445-20130522005320?diff=24265&amp;oldid=0"/>
				<updated>2013-05-22T00:53:21Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I&amp;#039;m with ^^. I&amp;#039;ve never played a SF game ever.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I'm with ^^. I've never played a SF game ever.&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Brainstorm/@comment-Geniusguy445-20130522005223?diff=24264&amp;oldid=0</id>
		<title>Talk:Brainstorm/@comment-Geniusguy445-20130522005223</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Brainstorm/@comment-Geniusguy445-20130522005223?diff=24264&amp;oldid=0"/>
				<updated>2013-05-22T00:52:23Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I am thoroughly impressed with Agent Shadow, as that perfectly explains one of my friend&amp;#039;s ideal playing style. Quick, invisible, assassin from all distances. &amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I am thoroughly impressed with Agent Shadow, as that perfectly explains one of my friend's ideal playing style. Quick, invisible, assassin from all distances. &lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Element_Knight_375/@comment-Element_Knight_375-20130518082805/@comment-Geniusguy445-20130522004820?diff=24263&amp;oldid=0</id>
		<title>Thread:Element Knight 375/@comment-Element Knight 375-20130518082805/@comment-Geniusguy445-20130522004820</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Element_Knight_375/@comment-Element_Knight_375-20130518082805/@comment-Geniusguy445-20130522004820?diff=24263&amp;oldid=0"/>
				<updated>2013-05-22T00:48:20Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;2000+ edits! PARTY PARTY PARTY!   I&amp;#039;m glad to have you around, and glad you have a unique display pic. ^_^ Pretty awesome for MS paint. &amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;2000+ edits! PARTY PARTY PARTY! &lt;br /&gt;
&lt;br /&gt;
I'm glad to have you around, and glad you have a unique display pic. ^_^ Pretty awesome for MS paint. &lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030433/@comment-Geniusguy445-20130522004621?diff=24262&amp;oldid=0</id>
		<title>Talk:Salvation/@comment-XtranormalGeek-20130521030433/@comment-Geniusguy445-20130522004621</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030433/@comment-Geniusguy445-20130522004621?diff=24262&amp;oldid=0"/>
				<updated>2013-05-22T00:46:21Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;there may need to be some reworking of this idea when programming it if you want a massive deal of realism. More unique characters, controls, advanced ai, general events, moni...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;there may need to be some reworking of this idea when programming it if you want a massive deal of realism. More unique characters, controls, advanced ai, general events, moniterables, etc. all tax processors and memory. Size matters on disc and to a system. &lt;br /&gt;
&lt;br /&gt;
I bring this up because of other advanced gameplay you may wish to consider. Things like whether it would be beneficial at times to let assassins do their job. More complicated morality matricies. If I always let &amp;quot;bad&amp;quot; people get picked off, does that make me good, neutral or bad? Should I get a smaller penalty? Like bringing morality to a Hitman game. &lt;br /&gt;
&lt;br /&gt;
If you are successful at complex ai and gameplay functions, how will the graphics go? Are you expecting the award winning everything all in this one game? You may wish to consider this in the laters stages of writing. The more you can pull off well, the better. It sounds amazing.&lt;/div&gt;</summary>
		<author><name>Geniusguy445</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Attackers_of_the_Night?diff=24261&amp;oldid=0</id>
		<title>Attackers of the Night</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Attackers_of_the_Night?diff=24261&amp;oldid=0"/>
				<updated>2013-05-21T21:06:10Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Attackers of the Night &amp;#039;&amp;#039;&amp;#039;is an action video game collaboration between [http://en.wikipedia.org/wiki/Sega Sega] and [http://en.wikipedia.org/wiki/Namco_Bandai_Games Namco ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Attackers of the Night '''is an action video game collaboration between [http://en.wikipedia.org/wiki/Sega Sega] and [http://en.wikipedia.org/wiki/Namco_Bandai_Games Namco Bandai].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Attackers of the Night follows the story of Mitsuru Tojo, a teenage girl who has spent her entire life in Shibuya, Tokyo, which has now been infested by all sorts of unspeakable evil, which includes the fiends known as &amp;quot;Oni&amp;quot; and also many legendary creatures; also, the morning never comes, meaning that it is always and will forever be eternal darkness. Little does our heroine know, she possesses deadly powers, which have existed since Mitsuru's birth. A team of ragtag assassins, ''Dismemberment Inc.'', sensed this and arrive in Shibuya to protect Mitsuru. They also want to restore the peace of that location once and for all, so that tyranny can no longer curse the land.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Main protagonists===&lt;br /&gt;
*Mitsuru Tojo: A young girl and the leading protagonist of ''Attackers of the Night''. At the age of 16, Mitsuru is an unassuming, timid youngster who was somehow &amp;quot;gifted&amp;quot; heroic abilities since birth, although she is oblivious to this fact. Throughout the course of the installment's plot, ''Dismemberment Inc. ''attempts to protect her at all costs. Mitsuru is voiced by [http://en.wikipedia.org/wiki/Yumi_Uchiyama Yumi Uchiyama] in the Japanese version and [http://en.wikipedia.org/wiki/Christine_Marie_Cabanos Christine Marie Cabanos] for the English dub.&lt;br /&gt;
*Kaito Suzuyage: The captain of the ''Dismemberment Inc. ''organization. Kaito is an 18-year-old young man with excellent leadership skills, but a rather poor sense of direction. He harbors a sardonic wit from time to time. Throughout the course of the game, Kaito and his entourage do everything in their power to protect Mitsuru, no matter the circumstances. Kaito is voiced by [http://en.wikipedia.org/wiki/Kiyoyuki_Yanada Kiyoyuki Yanada] in Japanese and [http://en.wikipedia.org/wiki/Patrick_Seitz Patrick Seitz] in the English adaptation.&lt;br /&gt;
*Waraji Ishizuka: A member of the ''Dismemberment Inc.'', Waraji is a boy at the age of 17. He is very childish and often goes straight into action before thinking a lot of things through; prior to joining Kaito's organization, he used to endure near-death punishments from his mother and father, who (as a result of the oddities occurring in Shibuya) have since died. Waraji was also much more silenced and a bit like a &amp;quot;turtle not yet coming out of its shell&amp;quot;. He is voiced by [http://en.wikipedia.org/wiki/Kappei_Yamaguchi Kappei Yamaguchi] in Japanese and [http://en.wikipedia.org/wiki/Todd_Haberkorn Todd Haberkorn] in English.&lt;br /&gt;
*Rankataki &amp;quot;Ranka&amp;quot; Hiyama: A member of the ''Dismemberment Inc.'', Ranka is an 18-year-old female. She tends to smoke frequently and is usually depicted as being aloof, but if anything OR anyone precious to her is attacked or insulted, she goes into an unstoppable rage which can only be tamed by Kaito, whom she harbors a crush on. Due to her appearance, Ranka is typically mistaken for a boy, but does not stress over the matter. She is voiced by [http://en.wikipedia.org/wiki/Atsuko_Tanaka Atsuko Tanaka] in Japanese and [http://en.wikipedia.org/wiki/Mary_Elizabeth_McGlynn Mary Elizabeth McGlynn] for the English version.&lt;br /&gt;
*Tazuna Reiji: A member of the ''Dismemberment Inc.'', Tazuna is a 16-year-old male character. As a child, he had an encounter with a Jubokko, who apparently sucked out his human blood and replaced it with a vampire's. He is straightforward and aggressive, personally preferring not to sweat tiny details and having the irresistible urge to annihilate evil. For some reason, he has no recollection of his old self; one day, Tazuna will search for the answers needed. He is voiced by [http://en.wikipedia.org/wiki/Nobuyuki_Hiyama Nobuyuki Hiyama] in Japanese and [http://en.wikipedia.org/wiki/Yuri_Lowenthal Yuri Lowenthal] in the English dub.&lt;br /&gt;
*Masatake Kyomaru: A member of the ''Dismemberment Inc.'', Masatake is 17 years of age. Masatake seems to be androgynous, and because of this, it is truly unknown whether Masatake is male or female. This strange person normally has a habit of speaking in riddles. Masatake is very knowledgable when it comes to information, such as being familiar with several of the creatures that infected Shibuya and explaining them in great detail. Masatake is voiced by [http://en.wikipedia.org/wiki/Mie_Sonozaki Mie Sonozaki] in the Japanese version and [http://en.wikipedia.org/wiki/Stephanie_Sheh Stephanie Sheh] in the English dub.&lt;br /&gt;
===Supporting characters===&lt;br /&gt;
To be updated....&lt;br /&gt;
===Antagonists===&lt;br /&gt;
To be updated....&lt;br /&gt;
==Gameplay==&lt;br /&gt;
To be updated....&lt;br /&gt;
==Details==&lt;br /&gt;
*Developer(s): Namco Bandai Games&lt;br /&gt;
*Publisher(s): Sega&lt;br /&gt;
*Composer(s): [http://en.wikipedia.org/wiki/Yasuharu_Takanashi Yasuharu Takanashi], [http://en.wikipedia.org/wiki/Akira_Senju Akira Senju]&lt;br /&gt;
*Artist(s): [http://en.wikipedia.org/wiki/Kenichi_Yoshida_(animator) Kenichi Yoshida]&lt;br /&gt;
*Engine: [http://en.wikipedia.org/wiki/Unreal_Engine Unreal Engine 3]&lt;br /&gt;
*Platform(s): PlayStation 3, Xbox 360, Wii U, PC, PlayStation Vita&lt;br /&gt;
*Genre(s): Action, beat 'em up&lt;br /&gt;
*Mode(s): Single-player, multiplayer, online multiplayer&lt;br /&gt;
*Media/distribution: Blu-ray Disc, DVD, PSVita Card, Wii U Optical Disc&lt;br /&gt;
[[Category:Namco Bandai]]&lt;br /&gt;
[[Category:Sega]]&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Beat 'em Up]]&lt;br /&gt;
[[Category:PlayStation 3]]&lt;br /&gt;
[[Category:Xbox 360]]&lt;br /&gt;
[[Category:Wii U]]&lt;br /&gt;
[[Category:PC]]&lt;br /&gt;
[[Category:PlayStation Vita]]&lt;br /&gt;
[[Category:3D Games]]&lt;/div&gt;</summary>
		<author><name>Ouroburos.TheNewSaurian</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24260&amp;oldid=24249</id>
		<title>Capcom X Namco</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24260&amp;oldid=24249"/>
				<updated>2013-05-21T20:35:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24260&amp;amp;oldid=24249&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>MrWii000</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Superdupergamer12345-20130521193036?diff=24258&amp;oldid=0</id>
		<title>Thread:Geniusguy445/@comment-Superdupergamer12345-20130521193036</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Geniusguy445/@comment-Superdupergamer12345-20130521193036?diff=24258&amp;oldid=0"/>
				<updated>2013-05-21T19:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I recently made a new article: Steam Showdown, and I&amp;#039;d love it if you checked it out and gave me some constructive criticism. Also check out my blog post, and maybe answer the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I recently made a new article: Steam Showdown, and I'd love it if you checked it out and gave me some constructive criticism. Also check out my blog post, and maybe answer the question? Thanks&amp;lt;ac_metadata title=&amp;quot;Hi geniusguy&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&lt;/div&gt;</summary>
		<author><name>Superdupergamer12345</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Steam_Showdown?diff=24257&amp;oldid=24252</id>
		<title>Steam Showdown</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Steam_Showdown?diff=24257&amp;oldid=24252"/>
				<updated>2013-05-21T19:28:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:28, May 21, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Credits==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Credits==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I OWN NOTHING. P.S. if you have an idea, please leave it in a concise comment below. Thanks!&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I OWN NOTHING. P.S. if you have an idea, please leave it in a concise comment below. Thanks!&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Fighting]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:2D]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Valve]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Steam]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:24252:newid:24257 --&gt;
&lt;/table&gt;</summary>
		<author><name>Superdupergamer12345</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:85.150.172.154/@comment-Ouroburos.TheNewSaurian-20130521192425?diff=24256&amp;oldid=0</id>
		<title>Thread:85.150.172.154/@comment-Ouroburos.TheNewSaurian-20130521192425</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:85.150.172.154/@comment-Ouroburos.TheNewSaurian-20130521192425?diff=24256&amp;oldid=0"/>
				<updated>2013-05-21T19:24:25Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Hi, welcome to {{SITENAME}}! Thanks for your edit to the &lt;a href=&quot;/wiki/Naruto_Shippuden:_Clash_of_Ninja_Revolution_4_-_The_Great_Shinobi_War&quot; title=&quot;Naruto Shippuden: Clash of Ninja Revolution 4 - The Great Shinobi War&quot;&gt;Naruto Shippuden: Clash of Ninja Revolution 4 - The Great Shinobi War&lt;/a&gt; page.  &amp;#039;&amp;#039;&amp;#039;[[Special:Userlogin|Please sign i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hi, welcome to {{SITENAME}}! Thanks for your edit to the [[:Naruto Shippuden: Clash of Ninja Revolution 4 - The Great Shinobi War]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
&lt;br /&gt;
Please leave me a message if I can help with anything!&amp;lt;ac_metadata title=&amp;quot;Welcome to Game Ideas Wiki!&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wikia</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Thread:Linstella/@comment-Superdupergamer12345-20130521192311?diff=24254&amp;oldid=0</id>
		<title>Thread:Linstella/@comment-Superdupergamer12345-20130521192311</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Thread:Linstella/@comment-Superdupergamer12345-20130521192311?diff=24254&amp;oldid=0"/>
				<updated>2013-05-21T19:23:11Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Hi Linstella, I would like you to maybe answer a question I put on my blog maybe, but I don&amp;#039;t know how to put links, so, go to my user page, go to blog, and click on the only ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hi Linstella, I would like you to maybe answer a question I put on my blog maybe, but I don't know how to put links, so, go to my user page, go to blog, and click on the only one, and answer my question? Thanks!&amp;lt;ac_metadata title=&amp;quot;Please Answer&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&lt;/div&gt;</summary>
		<author><name>Superdupergamer12345</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Naruto_Shippuden:_Clash_of_Ninja_Revolution_4_-_The_Great_Shinobi_War/@comment-85.150.172.154-20130521192304?diff=24253&amp;oldid=0</id>
		<title>Talk:Naruto Shippuden: Clash of Ninja Revolution 4 - The Great Shinobi War/@comment-85.150.172.154-20130521192304</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Naruto_Shippuden:_Clash_of_Ninja_Revolution_4_-_The_Great_Shinobi_War/@comment-85.150.172.154-20130521192304?diff=24253&amp;oldid=0"/>
				<updated>2013-05-21T19:23:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I want that game &amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I want that game&lt;/div&gt;</summary>
		<author><name>85.150.172.154</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Steam_Showdown?diff=24252&amp;oldid=24213</id>
		<title>Steam Showdown</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Steam_Showdown?diff=24252&amp;oldid=24213"/>
				<updated>2013-05-21T19:17:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:17, May 21, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Placeholder|video|right|300px]]Steam is a 2D fighting game developed by Superbot entertainment, and published by Valve. It features characters from games popular on the Steam program.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/span&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Placeholder|video|right|300px]]Steam is a 2D fighting game developed by Superbot entertainment, and published by Valve. It features characters from games popular on the Steam program.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Tank (Left 4 Dead)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Tank (Left 4 Dead)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Chell (Portal)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Chell (Portal)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*GLaDOS/Atlas &amp;amp; P-Body (Portal)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Axe (Dota 2)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Axe (Dota 2)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Drow Ranger (Dota 2)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Drow Ranger (Dota 2)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Misty (Call of Duty)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Misty (Call of Duty)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Ghost (Call of Duty)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Ghost (Call of Duty)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Duke Nukem (Duke Nukem)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Crazy Dave (Plants VS Zombies)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Metro Police (Half-Life 2:Deathmatch) (DLC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Metro Police (Half-Life 2:Deathmatch) (DLC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Demoman (Team Fortress 2) (DLC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Demoman (Team Fortress 2) (DLC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;3: You can have unlimited lives sometimes.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;3: You can have unlimited lives sometimes.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Buttons:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Quick Attack&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Heavy Attack&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Special Attack&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Block&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Jump&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Super Attack&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*EX Attack&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Pick up Item&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Taunt&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Modes==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Modes==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Arcade mode&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Arcade mode&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:24213:newid:24252 --&gt;
&lt;/table&gt;</summary>
		<author><name>Superdupergamer12345</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Board_Thread:New_on_Game_Ideas_Wiki/@comment-XtranormalGeek-20130521175824?diff=24251&amp;oldid=0</id>
		<title>Board Thread:New on Game Ideas Wiki/@comment-XtranormalGeek-20130521175824</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Board_Thread:New_on_Game_Ideas_Wiki/@comment-XtranormalGeek-20130521175824?diff=24251&amp;oldid=0"/>
				<updated>2013-05-21T17:58:24Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Hello chaps.   This is the page on this here board where you can suggest ideas and otherwise talk about &amp;#039;&amp;#039;Salvation&amp;#039;&amp;#039; with me and even become a part of the project!  So, let...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hello chaps. &lt;br /&gt;
&lt;br /&gt;
This is the page on this here board where you can suggest ideas and otherwise talk about ''Salvation'' with me and even become a part of the project!&lt;br /&gt;
&lt;br /&gt;
So, let's talk. Ask any questions you want.&amp;lt;ac_metadata title=&amp;quot;Salvation Discussion Page&amp;quot;&amp;gt; &amp;lt;/ac_metadata&amp;gt;&lt;/div&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Capcom_X_Namco/@comment-Mortadelo_All_Star-20130521134247?diff=24250&amp;oldid=0</id>
		<title>Talk:Capcom X Namco/@comment-Mortadelo All Star-20130521134247</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Capcom_X_Namco/@comment-Mortadelo_All_Star-20130521134247?diff=24250&amp;oldid=0"/>
				<updated>2013-05-21T13:42:47Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Please, Sora exclusive for Nintendo NO&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Please, Sora exclusive for Nintendo NO&lt;/div&gt;</summary>
		<author><name>Mortadelo All Star</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24249&amp;oldid=24246</id>
		<title>Capcom X Namco</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24249&amp;oldid=24246"/>
				<updated>2013-05-21T13:42:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24249&amp;amp;oldid=24246&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Mortadelo All Star</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Salvation?diff=24248&amp;oldid=24244</id>
		<title>Salvation</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Salvation?diff=24248&amp;oldid=24244"/>
				<updated>2013-05-21T13:12:16Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Storyline: &lt;/span&gt; &lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:12, May 21, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a point of divergence that occurs in the 1980s, the Cold War continues between the United States and the Soviet Union. Following several proxy wars and militant propoganda between the two countries, the Soviet Union unleashes a biological weapon in 2019 against the United States: a gas released in aerosol form that would cripple the major organs of anyone infected. However, the weapon somehow changes its composition. The gas then began to alter the DNA of infected individuals, who mutated into vicious creatures as a result. Following several decades of fighting and bloodshed, 47% of mankind is infected, leaving the survivors to fend for themselves in a post-civilization world. The infected would come to be called &quot;scions&quot; by most of those who survived the initial outbreak, and would continue to diversify in appearance, becoming freaks of nature and even deadlier with time. The survivors on the other hand would congregate in hubs later dubbed &quot;sanctuaries&quot; in which many survivors stayed for various purpose such as living a better life, contributing to the revitalization of future generations or the finding of a cure against the Scions.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a point of divergence that occurs in the 1980s, the Cold War continues between the United States and the Soviet Union. Following several proxy wars and militant propoganda between the two countries, the Soviet Union unleashes a biological weapon in 2019 against the United States: a gas released in aerosol form that would cripple the major organs of anyone infected. However, the weapon somehow changes its composition. The gas then began to alter the DNA of infected individuals, who mutated into vicious creatures as a result. Following several decades of fighting and bloodshed, 47% of mankind is infected, leaving the survivors to fend for themselves in a post-civilization world. The infected would come to be called &quot;scions&quot; by most of those who survived the initial outbreak, and would continue to diversify in appearance, becoming freaks of nature and even deadlier with time. The survivors on the other hand would congregate in hubs later dubbed &quot;sanctuaries&quot; in which many survivors stayed for various purpose such as living a better life, contributing to the revitalization of future generations or the finding of a cure against the Scions.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Storyline===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Storyline===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game begins when a Scion is captured by three survivors and taken back to a sanctuary, where several scientists examine it and manage to discover that the Scion has a rare gene that allows it to evolve at will. One of the scientists, named Matthew Raynor, analyzes the gene in detail and comes to the conclusion that if enough focus can be put into compiling a form of enzyme, the scientists can apply the enzyme to the gene and engineer it &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;t&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;oreverse&lt;/span&gt; its effects, essentially devolving a Scion back to normal and curing it. After tracing the Scion's origination in a city named Gemini several miles away, Matthew volunteers to travel there and develop the enzyme (which he gave the name &quot;Phanes&quot;, after the Greek god of procreation and life generation). &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game begins when a Scion is captured by three survivors and taken back to a sanctuary, where several scientists examine it and manage to discover that the Scion has a rare gene that allows it to evolve at will. One of the scientists, named Matthew Raynor, analyzes the gene in detail and comes to the conclusion that if enough focus can be put into compiling a form of enzyme, the scientists can apply the enzyme to the gene and engineer it &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;to&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;reverse&lt;/span&gt; its effects, essentially devolving a Scion back to normal and curing it. After tracing the Scion's origination in a city named Gemini several miles away, Matthew volunteers to travel there and develop the enzyme (which he gave the name &quot;Phanes&quot;, after the Greek god of procreation and life generation). &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Arriving at the boundaries of Gemini, Matthew finds that the primary entrance to the city is cordoned off by what looks like advanced military personnel. At this moment, the player is presented with their first choice: blast their way in or sneak into the city a different way. If the player chooses to blast their way inside, Matthew will kill the soldiers and get inside the city before reinforcements arrive. If the player chooses to sneak into the city a different way, Matthew will find a hole in one of the city walls and use it to get into an abandoned part of the city. Either way, Matthew will get inside and eventually find a building that is in good-enough condition and establishes a laboratory there.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Arriving at the boundaries of Gemini, Matthew finds that the primary entrance to the city is cordoned off by what looks like advanced military personnel. At this moment, the player is presented with their first choice: blast their way in or sneak into the city a different way. If the player chooses to blast their way inside, Matthew will kill the soldiers and get inside the city before reinforcements arrive. If the player chooses to sneak into the city a different way, Matthew will find a hole in one of the city walls and use it to get into an abandoned part of the city. Either way, Matthew will get inside and eventually find a building that is in good-enough condition and establishes a laboratory there.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Characters===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Characters===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Matthew Raynor:''' A scientist that is tasked with assembling the prototype for a cure against the Scions and the main protagonist.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Matthew Raynor:''' A scientist that is tasked with assembling the prototype for a cure against the Scions and the main protagonist.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:24244:newid:24248 --&gt;
&lt;/table&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Hiryu_no_Ken_Series?diff=24247&amp;oldid=24132</id>
		<title>Hiryu no Ken Series</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Hiryu_no_Ken_Series?diff=24247&amp;oldid=24132"/>
				<updated>2013-05-21T12:25:18Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:25, May 21, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Characters==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Characters==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Akira''': 45-years-old Japanese martial artist, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Kauya&lt;/span&gt;'s youger brother, Makoto's father and master and Ryu, Hayate and Jin's master.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Akira''': 45-years-old Japanese martial artist, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Kazuya&lt;/span&gt;'s youger brother,&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; Kokoro and&lt;/span&gt; Makoto's father and master and Ryu, Hayate and Jin's master.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Alexander''': 25-years-old American boy, Selene's boyfriend. ''His fighting style is Brazilian Jujitsu''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Alexander''': 25-years-old American boy, Selene's boyfriend. ''His fighting style is Brazilian Jujitsu''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kate''': 26-years-old Swedish woman, she is a police officer.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kate''': 26-years-old Swedish woman, she is a police officer.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kazuya''': 49-years-old Japanese martial artist, Akira's elder brother, Makoto's uncle and Kobra's master.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kazuya''': 49-years-old Japanese martial artist, Akira's elder brother,&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; Kokoro and&lt;/span&gt; Makoto's uncle and Kobra's master.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kevin''': 46-years-old Texan ex-wrestler withdrawn from the scene, Ryu's friendly rival and Lydia's father. ''His fighting style is Professional Wrestling''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kevin''': 46-years-old Texan ex-wrestler withdrawn from the scene, Ryu's friendly rival and Lydia's father. ''His fighting style is Professional Wrestling''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kobra''': 22-years-old Jamaican boy, Kazuya's student. ''His fighting style is Tourou Ken''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kobra''': 22-years-old Jamaican boy, Kazuya's student. ''His fighting style is Tourou Ken''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kokoro''': 18-years-old Japanese girl, Akira's daughter and student, Makoto's elder sister and Kazuya's niece.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kristen''': 30-years-old Canadian murderess, she is allied with Vega to kill Helena.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Kristen''': 30-years-old Canadian murderess, she is allied with Vega to kill Helena.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Mainohana''': 46-years-old Japanese man, Hud's friendly rival, he is a champion of Sumo Wrestling. ''His fighting style is Sumo Wrestling''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Mainohana''': 46-years-old Japanese man, Hud's friendly rival, he is a champion of Sumo Wrestling. ''His fighting style is Sumo Wrestling''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Makoto''': 12-years-old Japanese girl, Akira's daughter and student and Kazuya's niece.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Makoto''': 12-years-old Japanese girl, Akira's daughter and student&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, Kokoro's younger sister&lt;/span&gt; and Kazuya's niece.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Manuel''': 28-years-old American man, he is a very fat but also agile warrior.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Manuel''': 28-years-old American man, he is a very fat but also agile warrior.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:24132:newid:24247 --&gt;
&lt;/table&gt;</summary>
		<author><name>Linstella</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24246&amp;oldid=24245</id>
		<title>Capcom X Namco</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24246&amp;oldid=24245"/>
				<updated>2013-05-21T11:44:11Z</updated>
		
		<summary type="html">&lt;p&gt;Undo revision 24245 by &lt;a href=&quot;/wiki/Special:Contributions/Mortadelo_All_Star&quot; title=&quot;Special:Contributions/Mortadelo All Star&quot;&gt;Mortadelo All Star&lt;/a&gt; (&lt;a href=&quot;/wiki/User_talk:Mortadelo_All_Star&quot; title=&quot;User talk:Mortadelo All Star (page does not exist)&quot;&gt;talk&lt;/a&gt;)&lt;/p&gt;
&lt;a href=&quot;http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24246&amp;amp;oldid=24245&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24245&amp;oldid=24234</id>
		<title>Capcom X Namco</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24245&amp;oldid=24234"/>
				<updated>2013-05-21T09:50:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24245&amp;amp;oldid=24234&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Mortadelo All Star</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Salvation?diff=24244&amp;oldid=24238</id>
		<title>Salvation</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Salvation?diff=24244&amp;oldid=24238"/>
				<updated>2013-05-21T09:20:27Z</updated>
		
		<summary type="html">&lt;p&gt;Little bit of late night editing. ekowneg.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:20, May 21, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Choices and Morality===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Choices and Morality===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Throughout ''Salvation'', Matthew is presented with decisions that he must make in order to progress. These decisions directly affect how the story advances and how everything is wrapped up in the finale. Certain decisions can also change Matthew's sense of morality, making him into a beacon of human principles or an absolute fiend. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Throughout ''Salvation'', Matthew is presented with decisions that he must make in order to progress. These decisions directly affect how the story advances and how everything is wrapped up in the finale. Certain decisions can also change Matthew's sense of morality, making him into a beacon of human principles or an absolute fiend. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Healing and injuries==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Throughout the game, Matthew will become injured in many ways and will require proper healing. Sometimes he may break a bone or suffer a burn, in which each specific injury would need its own form of treatment. The most basic form of healing is a medkit, which is capable of instantly nurturing any injuries. However, broken bones require time to heal and if the break is minor, the player has the option of physically setting the bone or putting it back in place at the expense of minor health loss. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If Matthew is shot, the player can use forceps or tweezers to remove the bullets. They can also clean up the wound and dress it propoerly. If the player is inadequate with healing Matthew, they will suffer major setbacks such as impaired movement, limited capability of fighting, increased hunger and thirst, and so on.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Hunger and thirst==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In ''Salvation'', Matthew must sustain himself with nurtrients to survive longer in Gemini. Matthew's hunger and thirst are in the form of a meter which can be checked in the status screen. Matthew can eat and drink anything just so long as it is clean enough to consume. If it isn't, Matthew can suffer consequences such as illness, which can greatly impede how he functions. Matthew can also suffer consequences if he is starving or too thirsty.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Plot==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Setting===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Setting===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Baseball bat: An instrument used in one of the old American pasttimes. Luckily enough, it also makes for a nice brain-jumbler.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Baseball bat: An instrument used in one of the old American pasttimes. Luckily enough, it also makes for a nice brain-jumbler.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Rope: An invention that is more handy than a Scion with multiple appendages, the rope can be applied as a makeshift whip or tripwire. It can also be used as a cheap garotte. Force may be necessary (duh).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Rope: An invention that is more handy than a Scion with multiple appendages, the rope can be applied as a makeshift whip or tripwire. It can also be used as a cheap garotte. Force may be necessary (duh).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Achievements==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''No Greetings Necessary:''' Welcome to Gemini.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Where No Man Has Gone Before:''' Navigate the entire city of Gemini and discover all prominent locations.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Snatcher of Snatchers:''' Foil 50 muggings.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Exterminate This:''' Prevent 75 executions.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Braver:''' Complete all possible sidequests.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''They All Fall Down:''' Cause 100 enemies to plummet to their deaths.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Calling Dr. Raynor:''' Heal every possible ailment or injury you could get.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Medium Rare:''' Roast 100 Scions.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Hail Raynor:''' Kill 100 enemies with blindfire tactics.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:XtranormalGeek]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:XtranormalGeek]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:OnyxWare]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:OnyxWare]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:24238:newid:24244 --&gt;
&lt;/table&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Wii_U_Virtual_Console?diff=24243&amp;oldid=19361</id>
		<title>Wii U Virtual Console</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Wii_U_Virtual_Console?diff=24243&amp;oldid=19361"/>
				<updated>2013-05-21T03:11:39Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Other: &lt;/span&gt; &lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:11, May 21, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Poker Night at The Inventory&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Poker Night at The Inventory&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Bomberman Battlefest&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Bomberman Battlefest&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*My Little Pony (App game)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Poker Night 2&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:19361:newid:24243 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tommypezmaster</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030544?diff=24242&amp;oldid=0</id>
		<title>Talk:Salvation/@comment-XtranormalGeek-20130521030544</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030544?diff=24242&amp;oldid=0"/>
				<updated>2013-05-21T03:05:44Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Also, I wouldn&amp;#039;t mind getting some recommendations on different types of Scions (since they can be changed at will by the virus since their DNA is altered significantly). So, ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Also, I wouldn't mind getting some recommendations on different types of Scions (since they can be changed at will by the virus since their DNA is altered significantly). So, would you mind giving me some ideas at what certain Scions will look like, how they act, why they are dangerous, what makes them what they are, etc?&lt;/div&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030433?diff=24241&amp;oldid=0</id>
		<title>Talk:Salvation/@comment-XtranormalGeek-20130521030433</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-XtranormalGeek-20130521030433?diff=24241&amp;oldid=0"/>
				<updated>2013-05-21T03:04:33Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I&amp;#039;m up for any reviews of this so far. It doesn&amp;#039;t have to be complete! Fire away!&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I'm up for any reviews of this so far. It doesn't have to be complete! Fire away!&lt;/div&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-ComicReadingGamer-20130106164812/@comment-XtranormalGeek-20130521030348?diff=24240&amp;oldid=0</id>
		<title>Talk:Salvation/@comment-ComicReadingGamer-20130106164812/@comment-XtranormalGeek-20130521030348</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-ComicReadingGamer-20130106164812/@comment-XtranormalGeek-20130521030348?diff=24240&amp;oldid=0"/>
				<updated>2013-05-21T03:03:48Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Thank you. It&amp;#039;s not your average shooter. If this was real, it would be intelligent and give the player an addicting experience.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Thank you. It's not your average shooter. If this was real, it would be intelligent and give the player an addicting experience.&lt;/div&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-Geniusguy445-20130323200116/@comment-XtranormalGeek-20130521030325?diff=24239&amp;oldid=0</id>
		<title>Talk:Salvation/@comment-Geniusguy445-20130323200116/@comment-XtranormalGeek-20130521030325</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Salvation/@comment-Geniusguy445-20130323200116/@comment-XtranormalGeek-20130521030325?diff=24239&amp;oldid=0"/>
				<updated>2013-05-21T03:03:25Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;No need, my man. I&amp;#039;m all set. :)&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;No need, my man. I'm all set. :)&lt;/div&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Salvation?diff=24238&amp;oldid=23893</id>
		<title>Salvation</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Salvation?diff=24238&amp;oldid=23893"/>
				<updated>2013-05-21T03:01:20Z</updated>
		
		<summary type="html">&lt;p&gt;BRAND new stuff to read! Gavin?&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:01, May 21, 2013&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision by one user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''&quot;No hope. No chances of safety. In a world where there are no rules, what will you do?&quot;''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''''Salvation''''' is an upcoming open-world survival horror video game, developed and published by [[OnyxWare]] exclusively for the Xbox 720. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''''Salvation''''' is an upcoming open-world survival horror video game, developed and published by [[OnyxWare]] exclusively for the Xbox 720. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''Salvation'' has an open-world format and functions as a survival horror game mixed with elements of action RPGs, stealth and adventure games. In the game, the player takes control of a scientist named Matthew Raynor who is skilled in various fields ranging from surviving in rough conditions to weapons. Proficient in combat, Matthew is capable of defending himself easily from the threats he faces in the world. This allows for a dynamic gameplay experience as Matthew's training permits him to use anything at his disposal to complete objectives. For example, Matthew's experience as a scientist allows him to create offensive or defensive weapons with certain chemicals and ingredients he finds during his travels.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''Salvation'' has an open-world format and functions as a survival horror game mixed with elements of action RPGs, stealth and adventure games. In the game, the player takes control of a scientist named Matthew Raynor who is skilled in various fields ranging from surviving in rough conditions to weapons. Proficient in combat, Matthew is capable of defending himself easily from the threats he faces in the world. This allows for a dynamic gameplay experience as Matthew's training permits him to use anything at his disposal to complete objectives. For example, Matthew's experience as a scientist allows him to create offensive or defensive weapons with certain chemicals and ingredients he finds during his travels.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Stealth===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Stealth===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another primary factor of the game is stealth. Sometimes, Matthew will be required to bypass enemies and areas where the direct approach would be suicide. Stealth sections of the game were paid much attention to to make the atmosphere more realistic. For example, not two enemies are alike and will have different qualities based on the situation they are &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;on&lt;/span&gt;. Specific enemies have their own patrol patterns, particular reactions to events (an enemy may be more cowardly than most and may be more on edge if something peculiar is noticed by them), cooperate with one another and may even have difficulties staying focused if they are exhausted.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another primary factor of the game is stealth. Sometimes, Matthew will be required to bypass enemies and areas where the direct approach would be suicide. Stealth sections of the game were paid much attention to to make the atmosphere more realistic. For example, not two enemies are alike and will have different qualities based on the situation they are &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;in&lt;/span&gt;. Specific enemies have their own patrol patterns, particular reactions to events (an enemy may be more cowardly than most and may be more on edge if something peculiar is noticed by them), cooperate with one another and may even have difficulties staying focused if they are exhausted.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Situational/Subject Analysis Module (S.A.M.)===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Situational/Subject Analysis Module (S.A.M.)===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A notable feature in the game is the Situational/Subject Analysis Module, which serves as a means of recording information, learning about the environment through logs, and even the studying of individuals. This module was created by Matthew Raynor and can be used by the player to find out more about objects, get hints, and so on. Similarities include the Detective Mode feature in the ''Batman: Arkham'' series, the ARI glasses from ''Heavy Rain'', and the Smart Vision augmentation in ''Deus Ex: Human Revolution''.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A notable feature in the game is the Situational/Subject Analysis Module, which serves as a means of recording information, learning about the environment through logs, and even the studying of individuals. This module was created by Matthew Raynor and can be used by the player to find out more about objects, get hints, and so on. Similarities include the Detective Mode feature in the ''Batman: Arkham'' series, the ARI glasses from ''Heavy Rain'', and the Smart Vision augmentation in ''Deus Ex: Human Revolution''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[File:Shadamjensenglasses02.jpg|thumb|left|The S.A.M. functions as a type of a set of sunglasses that can be activated by retracting the lenses over the eyes. Once again, think of Adam Jensen's (super duper cool) sunglasses from ''Deus Ex: Human Revolution''. ]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Choices and Morality===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Choices and Morality===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Throughout ''Salvation'', Matthew is presented with decisions that he must make in order to progress. These decisions directly affect how the story advances and how everything is wrapped up in the finale. Certain decisions can also change Matthew's sense of morality, making him into a beacon of human principles or an absolute fiend. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Throughout ''Salvation'', Matthew is presented with decisions that he must make in order to progress. These decisions directly affect how the story advances and how everything is wrapped up in the finale. Certain decisions can also change Matthew's sense of morality, making him into a beacon of human principles or an absolute fiend. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Setting===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Setting===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game takes place in 2064 and is set in a city-state known as Gemini: one of the many remaining bastions of human survival left on Earth.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game takes place in 2064 and is set in a city-state known as Gemini: one of the many remaining bastions of human survival left on Earth.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Story&lt;/span&gt;===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Backtory&lt;/span&gt;===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;−&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a point of divergence that occurs in the 1980s, the Cold War continues between the United States and the Soviet Union. Following several proxy wars and militant propoganda between the two countries, the Soviet Union unleashes a biological weapon in 2019 against the United States: a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;strange,&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;blob-like&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;substance&lt;/span&gt; that would cripple the major organs of anyone infected. However, the weapon &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;becomes autonomous and instead&lt;/span&gt; changes its composition to alter the DNA of infected individuals, who &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;mutate&lt;/span&gt; into vicious creatures as a result. Following several decades of fighting and bloodshed, 47% of mankind is infected, leaving the survivors to fend for themselves in a post-civilization world.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In a point of divergence that occurs in the 1980s, the Cold War continues between the United States and the Soviet Union. Following several proxy wars and militant propoganda between the two countries, the Soviet Union unleashes a biological weapon in 2019 against the United States: a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;gas&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;released in aerosol&lt;/span&gt; &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;form&lt;/span&gt; that would cripple the major organs of anyone infected. However, the weapon &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;somehow&lt;/span&gt; changes its composition&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. The gas then began&lt;/span&gt; to alter the DNA of infected individuals, who &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;mutated&lt;/span&gt; into vicious creatures as a result. Following several decades of fighting and bloodshed, 47% of mankind is infected, leaving the survivors to fend for themselves in a post-civilization world&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. The infected would come to be called &quot;scions&quot; by most of those who survived the initial outbreak, and would continue to diversify in appearance, becoming freaks of nature and even deadlier with time. The survivors on the other hand would congregate in hubs later dubbed &quot;sanctuaries&quot; in which many survivors stayed for various purpose such as living a better life, contributing to the revitalization of future generations or the finding of a cure against the Scions&lt;/span&gt;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Storyline===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The game begins when a Scion is captured by three survivors and taken back to a sanctuary, where several scientists examine it and manage to discover that the Scion has a rare gene that allows it to evolve at will. One of the scientists, named Matthew Raynor, analyzes the gene in detail and comes to the conclusion that if enough focus can be put into compiling a form of enzyme, the scientists can apply the enzyme to the gene and engineer it t oreverse its effects, essentially devolving a Scion back to normal and curing it. After tracing the Scion's origination in a city named Gemini several miles away, Matthew volunteers to travel there and develop the enzyme (which he gave the name &quot;Phanes&quot;, after the Greek god of procreation and life generation). &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Arriving at the boundaries of Gemini, Matthew finds that the primary entrance to the city is cordoned off by what looks like advanced military personnel. At this moment, the player is presented with their first choice: blast their way in or sneak into the city a different way. If the player chooses to blast their way inside, Matthew will kill the soldiers and get inside the city before reinforcements arrive. If the player chooses to sneak into the city a different way, Matthew will find a hole in one of the city walls and use it to get into an abandoned part of the city. Either way, Matthew will get inside and eventually find a building that is in good-enough condition and establishes a laboratory there.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Characters===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Characters===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Matthew Raynor:''' A scientist that is tasked with assembling the prototype for a cure against the Scions and the main protagonist.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Matthew Raynor:''' A scientist that is tasked with assembling the prototype for a cure against the Scions and the main protagonist.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Silas Alabaster:''' The commander of the Gemini regiment of ARIOCH and the main antagonist.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Possible choices==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As stated before, the game will present many opportunities for the player to make a decision and change the outcome of situations and even the story itself. The following are all the possible choices the player can make:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Story-based===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Enter Gemini:''' Matthew will find himself standing before the main entrance to Gemini, which is heavily guarded by what seems to be armed militia members. The player has the option of:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Using brute force to get their way inside. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Finding a more practical means of getting into the city. After some exploring, the player will find a hole that was left by artillery and sneak through. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Side quests===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Random events===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Mugging:''' Matthew will sometimes be the witness of a mugging. The player can:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Stop the mugger.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Allow the mugger to flee. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Rape:''' Matthew may come across a woman targeted by a rapist. The player can:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Intervene.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Ignore it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Assassination:''' At times, Matthew may spot an individual preparing to kill another by surprise. The player can:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Warn the target.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Save the target.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Allow the target to be killed.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Public Execution:''' ARIOCH soldiers will often execute innocent people in full view of the public. The player can:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Stop the soldiers.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;**Let the execution happen.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Weapons==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Handguns===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Glock 29: The tried and true safety appliance common among those wanting to breathe longer. Can be found pretty much anywhere and on anyone. As such, it isn't meant for going up against rhinos, but it is enough to defend yourself from anyone looking to cause trouble on the streets of Gemini.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Revolvers===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*S&amp;amp;W M29: You feelin' lucky punk? The other guy didn't. The Model 29 revolver is exceptionally powerful and can bring down pretty much anyone looking to give you a hard time. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*S&amp;amp;W Ladysmith: A snub-nosed revolver that can take down your average jerk or Scion given if you're close enough. The Ladysmith wasn't made for long-range cap-busting. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Improvised===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Metal pipe: A blunt, metal pipe. Pure and simple.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Pipe bomb: A well-known type of IED, the pipe bomb has a five-second timer and a moderate radius. Effective for clearing out tough clusters of enemies or causing massive chaos.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Loose change: A humble type of weapon, loose change can be used offensively or defensively depending on the situation. Loose change can be used to confuse an enemy or temporarily stun him, giving you ample time to attack. Loose change can also serve as a means of distracting enemies.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Smoke ball: A type of smoke bomb that can be created with different ingredients found in the environment. A smoke ball can be used to generate confusion among a group of enemies or make an escape easier. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Shard of glass: A piece of broken glass that is rather sharp. You can see where this is going. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Baseball bat: An instrument used in one of the old American pasttimes. Luckily enough, it also makes for a nice brain-jumbler.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Rope: An invention that is more handy than a Scion with multiple appendages, the rope can be applied as a makeshift whip or tripwire. It can also be used as a cheap garotte. Force may be necessary (duh).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:XtranormalGeek]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:XtranormalGeek]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:OnyxWare]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:OnyxWare]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key gameideas:diff:version:1.11a:oldid:23893:newid:24238 --&gt;
&lt;/table&gt;</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/File:Shadamjensenglasses02.jpg</id>
		<title>File:Shadamjensenglasses02.jpg</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/File:Shadamjensenglasses02.jpg"/>
				<updated>2013-05-21T02:32:32Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;a href=&quot;/wiki/User:XtranormalGeek&quot; title=&quot;User:XtranormalGeek&quot; class=&quot;mw-userlink&quot;&gt;XtranormalGeek&lt;/a&gt; uploaded &amp;quot;&lt;a href=&quot;/wiki/File:Shadamjensenglasses02.jpg&quot; title=&quot;File:Shadamjensenglasses02.jpg&quot;&gt;File:Shadamjensenglasses02.jpg&lt;/a&gt;&amp;quot;&lt;/p&gt;
</summary>
		<author><name>XtranormalGeek</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Talk:Sega_vs._Capcom:_Next_Generation_of_Heroes/@comment-Mortadelo_All_Star-20130520201424/@comment-Y0ungc4p-20130520222626?diff=24235&amp;oldid=0</id>
		<title>Talk:Sega vs. Capcom: Next Generation of Heroes/@comment-Mortadelo All Star-20130520201424/@comment-Y0ungc4p-20130520222626</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Talk:Sega_vs._Capcom:_Next_Generation_of_Heroes/@comment-Mortadelo_All_Star-20130520201424/@comment-Y0ungc4p-20130520222626?diff=24235&amp;oldid=0"/>
				<updated>2013-05-20T22:26:26Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;I&amp;#039;m done with topic &amp;lt;__&amp;lt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I'm done with topic &amp;lt;__&amp;lt;&lt;/div&gt;</summary>
		<author><name>Y0ungc4p</name></author>	</entry>

	<entry>
		<id>http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24234&amp;oldid=24226</id>
		<title>Capcom X Namco</title>
		<link rel="alternate" type="text/html" href="http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24234&amp;oldid=24226"/>
				<updated>2013-05-20T22:22:32Z</updated>
		
		<summary type="html">&lt;p&gt;Please expand this page.&lt;/p&gt;
&lt;a href=&quot;http://gameideas.wikia.com/wiki/Capcom_X_Namco?diff=24234&amp;amp;oldid=24226&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>MrWii000</name></author>	</entry>

	</feed>