|Digital Electronics Computer Association|
|Key people||Alec Verdoorn|
In 2013, multiple software designers had contact with each other about a corporation between them after the american designers didn't have enough budget and men to start developing products. After Alec Verdoorn made and signed a contract, DECA was created. In the contract were also the rights of the Wartech engine enlisted, giving the rights to all members of DECA, instead of certain creators of the engine.
DECA began designing video games in 2013, starting with supporting the Call of Duty-franchise. However, the group was only limited and mainly designers of Treyarch, Crytek and Ubisoft worked on the project, giving DECA only a supporting role. DECA's first alone game entered the market in 2015, with the release of Afterlife. Before that, DECA only supported the main developers instead of designing it themselfs. In 2016, DECA signed a contract, giving them rights to shoot movies in certain areas. In the meantime, DECA has expended with multiple studios and subsidiaries.
- DECA The Hague
- DECA Paris
- DECA San Diego
- DECA Vancouver
- DECA London
- DECA Los Angeles - Film studios
- DECA Cambridge - software and applications
- Companion app - Watch Code exclusive
- Voice morpher applications - Watch Code exclusive
- Gunmaster app - Warzone: Iron Wolf exclusive
- Wartech engine - Videogame engine for DECA licensed games
- Digilog DECA online - Digital distributions service for online statistics